.Store
The .Store method on .Page returns a Scratch to store and manipulate data. In contrast to the .Scratch method, this Scratch is not reset on server rebuilds.
Methods
.Set
Sets the value of a given key.
{{ .Store.Set "greeting" "Hello" }}
.Get
Gets the value of a given key.
{{ .Store.Set "greeting" "Hello" }}
{{ .Store.Get "greeting" }} → Hello
.Add
Adds a given value to existing value(s) of the given key.
For single values, Add accepts values that support Go’s + operator. If the first Add for a key is an array or slice, the following adds will be appended to that list.
{{ .Store.Add "greetings" "Hello" }}
{{ .Store.Add "greetings" "Welcome" }}
{{ .Store.Get "greetings" }} → HelloWelcome
{{ .Store.Add "total" 3 }}
{{ .Store.Add "total" 7 }}
{{ .Store.Get "total" }} → 10
{{ .Store.Add "greetings" (slice "Hello") }}
{{ .Store.Add "greetings" (slice "Welcome" "Cheers") }}
{{ .Store.Get "greetings" }} → []interface {}{"Hello", "Welcome", "Cheers"}
.SetInMap
Takes a key, mapKey and value and adds a map of mapKey and value to the given key.
{{ .Store.SetInMap "greetings" "english" "Hello" }}
{{ .Store.SetInMap "greetings" "french" "Bonjour" }}
{{ .Store.Get "greetings" }} → map[french:Bonjour english:Hello]
.DeleteInMap
Takes a key and mapKey and removes the map of mapKey from the given key.
{{ .Store.SetInMap "greetings" "english" "Hello" }}
{{ .Store.SetInMap "greetings" "french" "Bonjour" }}
{{ .Store.DeleteInMap "greetings" "english" }}
{{ .Store.Get "greetings" }} → map[french:Bonjour]
.GetSortedMapValues
Returns an array of values from key sorted by mapKey.
{{ .Store.SetInMap "greetings" "english" "Hello" }}
{{ .Store.SetInMap "greetings" "french" "Bonjour" }}
{{ .Store.GetSortedMapValues "greetings" }} → [Hello Bonjour]
.Delete
Removes the given key.
{{ .Store.Set "greeting" "Hello" }}
{{ .Store.Delete "greeting" }}